Light-Mapping Question

Miscellaneous Forums/General Discussion/Light-Mapping Question

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Additionally I would then have to "continue" this linepick, from the picked coordinate, using the same vector as before.
This shouldn't be too much of a problem, as LinePick takes a start x,y,z, followed by a delta (offset) x,y,z. Once a hit has been made, you can then just do another LinePick from the hit x,y,z, and use the same delta x,y,z as the previous LinePick. That should work, right?

I was also thinking about to use Renderworld with a 1*1 pixel cameraviewport.
That's an interesting idea!