Yepp, I have.
The only thing one can do this is to initially create a "maxed" canavas. And then resize it "down" to the size used (Setgadgetshape to the createcanvas state).
This is the only way you can use Setgadgetshape as I have found out so far.
I do the same with the image canvas I use in my app.
The only thing one can do this is to initially create a "maxed" canavas. And then resize it "down" to the size used (Setgadgetshape to the createcanvas state).
This is the only way you can use Setgadgetshape as I have found out so far.
I do the same with the image canvas I use in my app.