Performance Test - Isometric Engine Using ZBuffer

Miscellaneous Forums/Blitz Showcase/Performance Test - Isometric Engine Using ZBuffer

Hi All,

Could I please ask some people to try out this demo and let me know how good/bad it performs on different PCs.

Demo is here:

http://home.swiftdsl.com.au/~Matthew.Lloyd/lloyd/IsoTest.zip

It is a 2.8 MB download zip file.

I am interested in finding out how many 'units' it takes before the frame rate drops below 40fps and/or what the frame rate is when the unit count is between 30-50 units.

When it loads it should show a fairly basic dungeon environment with the logictime/rendertime/fps/unit count shown in the upper left.

Press space bar to place a unit on screen (which can be moved around with the cursor keys) and press the left mouse button to add units (not player controlled) to the environment.

Thanks,
Matt

PS - I've tried it on my old 500 Mhz AMD machine (Geforce 2 MX) and it slows down considerably with only a few (less than 10) units on screen. While on my laptop (AMD 3600+ (?I think?) ATI Radeon 9700 64MB VRam 512MB System Ram) I can have around 50 units on screen before any noticeable slow down occurs.