zSprite ready for release

Miscellaneous Forums/Blitz Showcase/zSprite ready for release

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I have not used any windows api specific code, its all pure openGL and regular Bmax commands. So it should be crossplatform safe, I don't have the equiptment to test it on other platforms since I only have computers with windows available at the moment.