Try this:
And don't forget to add a
Here's the image I use:

Note: The shadows are only casted on terrains, not meshes.
Texture = LoadTexture("Shadow.png", 1+2) ShowShadow Entity, Texture ShadowScale Tank\Mesh, 1.0 ShadowViewDistance Tank\Mesh, 100
And don't forget to add a
UpdateShadows Camerainside your main loop or the shadows won't show up.
Here's the image I use:

Note: The shadows are only casted on terrains, not meshes.