Why doesn't this detect a collisiion...
TOK_EntityType("Floor",1)
TOK_EntityType("Toto2",2)
Collisions 1,2,2,3
count = CountCollisions (TOK_GetRBMesh ("Toto2"))
count is 0.
TOK_EntityType("Floor",1)
TOK_EntityType("Toto2",2)
Collisions 1,2,2,3
count = CountCollisions (TOK_GetRBMesh ("Toto2"))
count is 0.