Real innovation is tough ... generally because people are so ignorant. Stephen Cakebread for example created Geometry Wars which is essentially a new age Robotron ... only he had never played Robotron. It's not peoples' fault ... but one person can only have so much perspective on the world. Many people have seen something they like and they just want to expand or change a few things. Everything's innovative really ... just some innovations end up being very different ... and some don't.
Is indie gaming really innovative?
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