Ok, General question, do Pixmaps always store things as these argb values?
If so I imagine that this would vastly restrict the number of shades you can have, the difference between 0->7 for R, G or B, and 0->255 for R, G, and B is pretty huge
Edit: Please, dont write code for me, I'm not asking for that, I thank you for the effort, but I'd rather just have some hints in the right direction so I can figure it out for myself, I'm never going to get anywhere if people are just writing my code for me
If so I imagine that this would vastly restrict the number of shades you can have, the difference between 0->7 for R, G or B, and 0->255 for R, G, and B is pretty huge
Edit: Please, dont write code for me, I'm not asking for that, I thank you for the effort, but I'd rather just have some hints in the right direction so I can figure it out for myself, I'm never going to get anywhere if people are just writing my code for me