In the thread title you say this is an alpha problem, yet you're using texture flag 4 (masking)???
As RossC said, you need to:
A) Post a screenshot that better exhibits the problem (I can't tell what anything is supposed to be in the one above).
B) Post some code.
C) Post a demo that shows the problem.
As RossC said, you need to:
A) Post a screenshot that better exhibits the problem (I can't tell what anything is supposed to be in the one above).
B) Post some code.
C) Post a demo that shows the problem.