I'm writing a retro 2d library akin to Blitz2ds but with added features like 8bit mode, pallets and to the bone pixel access, just wondering what features would you find cool in such a package? Or is this a dead market with the advent of BlitzMax's 3d/2d Library?
It's being wrote in C++ and max so it doesn't have to be something thats only possible in bmax.
It's being wrote in C++ and max so it doesn't have to be something thats only possible in bmax.