New Game Planned > 220 hours!

Miscellaneous Forums/General Discussion/New Game Planned > 220 hours!

Avon: Thanks!
Indiepath: yeah or "FS", pencil me in. Things may change but I'd like to do it.

GfK. Thanks for the advice:
1) It won't be Halloween Bonus :-) Although I have something up my sleeve along those lines.
2) Realistically it'll be more like 300 hours. That's excluding art, music and project management which is being done by other people. This isn't a brand new game remember, it's a conversion of existing engine to a similar but different language, then giving it a total reskin and adding in new features. Plus I'm a pretty experienced developer, so it shouldn't be throwing up any surprises (cross fingers!)
3) The project has been broken down into discrete steps and milestones etc which work as a motivational aid for me. I'm used to huge projects, been working on the same business software for 9 years! Some modules took a year full-time to make, so I'm no stranger to hard work.
4) so are you *still* full-time on games on not? It's not strictly true that I'll have no money coming in as the other half (Helen) will be doing *some* work and I'll still be doing one week per month of highly paid contract work, so I'll tick over. I'll still be making a loss each month, but it won't be chronic. Also you've got to speculate to accumulate! Game development is an area I'm very keen to get into more, and I've been finding out all about it for quite some time now. Also I know that soooo many people say this, but my next game is pretty much a "dead cert", 3rd time lucky and all that ... time will tell :-)