B3D IDE limits

Miscellaneous Forums/General Discussion/B3D IDE limits

you can include data statements in an external include as long as you use restore (that works for me in Elite Multiplayer). I have a label at the begining of the data and restore that before reading. I have never come across this limitation when coding, and WarZone is massive code wise but still compiled and loaded perfectly.

Yes the bigger the file the longer Blitz takes to check and tokenise all the commands in the file, this is while breaking up the file into includes is a good idea.