Well admittedly lots of the graphics functions I made were merely duplicating the 3D card effects (because Blitz Plus doesn't use them) but were CPU-based instead. They worked well but have to be used sparingly if you want you game to still run at a decent speed. Like don' try to alphablend the entire screen each frame etc!
Anyhow, you'll no doubt see the Max code when we work on our next project.
Anyhow, you'll no doubt see the Max code when we work on our next project.