B3D IDE limits

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On a related note - I use the default IDE and find that the same set of code with about 5000 lines (including empty lines and comments) opens on my Win98 500 Mhz machine instantaneously while there is a couple of seconds delay on my WinXP AMD 64 3x00+ Laptop (x = I can't remember what the number is but I know it is definitely faster than my Win98 machine).

Back on topic:

You could always store the bitmap in your own data file format and generate it dynamically using writepixelfast.