Yep, the Mac market is definietly a good target audience for casual game developers.
To compile BMax for a Mac, you simply need to own a Mac.
There may be a few little details that will need to be patched up to make it work. (Is MacOS case sensitive?).
To compile BMax for a Mac, you simply need to own a Mac.
There may be a few little details that will need to be patched up to make it work. (Is MacOS case sensitive?).