Yeah, but if its a slow ass video card which supports higher resolutions and 32bit depth, for example a Savage 4, then profiling for what the card is capable and applying 1024x768 @32bit just because the card can do higher may result in a slow clunky game.
Personally I'd have 640x480 16bit as default with options to change inside the game. If the games were 3D beasts aimed at high end rigs then of course that low end resolution becomes a null point.
Personally I'd have 640x480 16bit as default with options to change inside the game. If the games were 3D beasts aimed at high end rigs then of course that low end resolution becomes a null point.