EasyTOK version 1.1

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This problem is 'normal' with tokamak, when you made
too slim objects, the collisions become crazy.

But there is some solutions :

Diminish world gravity : TOK_InitWorld(0,-30,0,1000,100)

Increase box height : TOK_CreateABCube("Toto0",0,21,0,0,0,0,15,1,15,"",255,55,55,1)

Increase physic precision : TOK_RefreshPhysic(1.7/AppFPS,50)