This problem is 'normal' with tokamak, when you made
too slim objects, the collisions become crazy.
But there is some solutions :
Diminish world gravity : TOK_InitWorld(0,-30,0,1000,100)
Increase box height : TOK_CreateABCube("Toto0",0,21,0,0,0,0,15,1,15,"",255,55,55,1)
Increase physic precision : TOK_RefreshPhysic(1.7/AppFPS,50)
too slim objects, the collisions become crazy.
But there is some solutions :
Diminish world gravity : TOK_InitWorld(0,-30,0,1000,100)
Increase box height : TOK_CreateABCube("Toto0",0,21,0,0,0,0,15,1,15,"",255,55,55,1)
Increase physic precision : TOK_RefreshPhysic(1.7/AppFPS,50)