Blitzmax rendering overview

Miscellaneous Forums/General Discussion/Blitzmax rendering overview

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I'm bumping this for a couple of reasons:

a) I have changed Pub.Mod\DirectX.Mod\dd.bmx as shown above but the rebuild modules options are dimmed out in 1.18 so I can't run the example because it says "too many parameters" on compile. Any help is appreciated :-)
b) When One Eyed Jack said "the new fix indeed is both faster than grabpixmap" did he mean the DrawImage fix or the While DDERR_WASSTILLDRAWING fix?

Thanks. I really hope this can be properly fixed but meanwhile I need to add in a temp fix to my code and I want to get the right one :-)