I have a sprite with 2 frames. When I press space I want my pistol to fire. It does, but way too fast. I want frame 2 to last longer before it resets back to 1. I have tried a few methods, but none have worked. My latest attempt is listed below:
Function Pistol() If waitforreset = True frameTimer=CreateTimer(60) WaitTimer(frameTimer) waitforreset = False Goto drawmorefirst EndIf pframe = 0 If KeyHit(57) Then pframe = 1 waitforreset = True EndIf .drawmorefirst DrawImage pistol,200,230,pframe End Function