It's strange that it won't happen in debug mode. I think this has something to do with windows font management that will be in troubles when your program is running at full speed. I wonder if the pauses happen too when you add something like Delay 2 somewhere in the mainloop.
BTW it would be relative easy to replace the Text command by a bitmap font that was created at runtime. Simply text all 255 characters to the backbuffer and grab them in an array of bitmaps. Their width can be strored as well, using stringwidth().
Using a negative version of them (using maskcolor) even allows to utilize Color and Rect to achieve colored text.
BTW it would be relative easy to replace the Text command by a bitmap font that was created at runtime. Simply text all 255 characters to the backbuffer and grab them in an array of bitmaps. Their width can be strored as well, using stringwidth().
Using a negative version of them (using maskcolor) even allows to utilize Color and Rect to achieve colored text.