It's a really great game. Not sure which level the demo is, but presumably the first one. It's a really slick piece of work from Crystal Dynamics, considering their track record ( Project Snowblind? Meh! )
The action really gears up in later levels with a lot of big shootouts and some great vehicle action sequences too, but there are still plenty of classic Tomb-Raider climby-jumpy-puzzly sections too.
The grappler really brings a new dimension to things with it's ability to pull things as well as some really slick Indy-style "rope" swinging moments. I particularly like the way everything is very smooth and fluid, which is necessary as in later levels, you don't always have as much time as you want to climb/jump/etc ( trying not to give anything away too soon.. you'll love/hate it when it happens. )
And the presentation is much improved too. There are characters, they talk, there's a plot, it all makes for a much more immersive experience than "ok, I'm in a tomb, suppose I should find some artifacts and treasures".
The action really gears up in later levels with a lot of big shootouts and some great vehicle action sequences too, but there are still plenty of classic Tomb-Raider climby-jumpy-puzzly sections too.
The grappler really brings a new dimension to things with it's ability to pull things as well as some really slick Indy-style "rope" swinging moments. I particularly like the way everything is very smooth and fluid, which is necessary as in later levels, you don't always have as much time as you want to climb/jump/etc ( trying not to give anything away too soon.. you'll love/hate it when it happens. )
And the presentation is much improved too. There are characters, they talk, there's a plot, it all makes for a much more immersive experience than "ok, I'm in a tomb, suppose I should find some artifacts and treasures".