Early beta of my gameengine

Miscellaneous Forums/Blitz Showcase/Early beta of my gameengine

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ou want develop a 'real langage + ogre' ? a blitzbasic like ?


Nope, read the message again.

I'm definitely not writing a new "language".
It's still the same engine. I'm just saying that wrapping the functions and doing documented sample for bmax and b3d takes precious time that I should spend on extending the engine.

It will be usable from Blitz3D & Bmax but I rather do the wrapping when the engine is more complete.