aaaahhhhhhhhhh.... some news... ohh, i can breathe again... :)
thx so much for the info mark... please, if you can, i mean, if the shader elements are not integral to the 3D module architecture, don't let that component be the cause oany further delay...
i'll take the 3D module with just generic pixel shader/vertex shader capabilities that you demoed last year right now...
--Mike
thx so much for the info mark... please, if you can, i mean, if the shader elements are not integral to the 3D module architecture, don't let that component be the cause oany further delay...
i'll take the 3D module with just generic pixel shader/vertex shader capabilities that you demoed last year right now...
--Mike