I can't say I understand much of this whole thing, but I am confident that Mark makes it userfriendly enough.
BlitzMax is my preferred programming platform, and Max3D will be a welcome addition.
How easy will it be to translate from .fx to .maxshader?
BlitzMax is my preferred programming platform, and Max3D will be a welcome addition.
How easy will it be to translate from .fx to .maxshader?