hey guys... a lil more on this... is it possible that while there is a moveEntity instruction in a loop for the parent, and on a keydown, a move instruction for a child, would it interfere with the parents movement...
it's looking to me like whenever i move a child, the parent object slows down or stops moving... and as soon as i release the key for the child movement, the parent resumes moving...
could this possibly be happening...
--Mike
it's looking to me like whenever i move a child, the parent object slows down or stops moving... and as soon as i release the key for the child movement, the parent resumes moving...
could this possibly be happening...
--Mike