Object rotate according to terrain

Blitz3D Forums/Blitz3D Programming/Object rotate according to terrain

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

you can also use aligntovector command using the collisionnx(),ny,nz functions