cant get it to work yet but ive inly just got a rig working in cinema 4d with mocca and need to try it again, the last export i tryed had a mesh that looked great and bones all in the right places but the mesh was not deformed by the bones when animated so i must have lost the vertex map info some how im sure theres a way to get it working but ive not got it yet. if anyone has let me know please.
Pete
Pete