Universe

Blitz3D Forums/Blitz3D Beginners Area/Universe

You could try having like 5 spheres for the atmosphere instead of 2. This might help them fade together a bit more. Also, try to make your textures a bit more similar, it looks like one is grey and one is blue. I think the main thing that makes it look bad is the fact that you can distinctly see the edges of the 2 spheres. In real life, they fade together.