Of course, this will cause a speed hit compared to no fix - you're chewing up cycles to artificially increase the CPU time spent in the renderer - but it should be the minimum hit possible to do this. Locking may soak up additional time.
Blitzmax rendering overview
Miscellaneous Forums/General Discussion/Blitzmax rendering overviewThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.