Blitzmax rendering overview

Miscellaneous Forums/General Discussion/Blitzmax rendering overview

oh dear, not a good result. I'm beggining to think my next game should be in OpenGL only, sod it. Or only if OpenGL is not present then use DirectX and don't bother with a mouse lag fix. Or have some lame "fix mouse lag" in the options but warn that it severely impairs performance.

But wait, how does this affect games that are designed to run around 60FPS? I'll be using the fixed logic loop at 200FPSish and then spitting out a frame, and if the card has got Vsync on, the next frame won't come round until whatever the monitors refresh rate is (60-100Hz ish). If they have Vsync off, the game will run at a Max of 200HZ, but obviously rendering when it feels like, up to 200Hz. So will this whole lag thing still be an issue?