Many Bullets, Many Enemies (Collision Help)

BlitzMax Forums/BlitzMax Programming/Many Bullets, Many Enemies (Collision Help)

Check if their radius intersect, 95% will fail this test, the 5% or so that pass can then use their own single collideimage test.

something like,

local radius# = sqr( ImageWidth(img)*ImageWidth+ImageHeight(Img)*Imageheight)

if radius1+radius2<distance
check more accurately
else
discard
endif