From the discussion over in the BlitMax Programming category, the difference in frame rate seems to caused only by the mouse lag fix. People there were experiencing seroius slow downs (1/2 frame rates), just because of the grab pixmap thing. Without it frame rates would be similair, but then your game would be messed up.
Even though I prefer OpenGL, I would love to see a fix for this that does not slow down the frame rate so dramatically (or at all).
Ragnar
Even though I prefer OpenGL, I would love to see a fix for this that does not slow down the frame rate so dramatically (or at all).
Ragnar