Blitzmax rendering overview

Miscellaneous Forums/General Discussion/Blitzmax rendering overview

I was under the impression that Max2D is designed for the way OpenGL works internally and DX does not quite handle the same method so well, meaning a rewrite of Max2D would be in order, if anyone actually cared. DX is good as the default renderer because it provides stability on a wider range of systems... pro gamers are free to switch to OGL for the speed if they want. Providing you provided the capability...