It is Imagefont,bmx createdefault function.
I can't pretend I understand this stuff but we seem to be building the default font from this .bin file using writepixel. Why is this?
Same code is run for OGL of course.
However, I've noticed when using setgraphicsdriver glmax2ddriver() the code still runs through the DX7 enumerator.
I'm not sure how much it matters but a bit curious.
<edit>
Hmmm
When an image is loaded it creates a TImage but also a TPixmap. When Drawimage it seems to create a staticpixmap, convert each pixel, get a byte ptr to each pixel and paste it into the imageframe before displaying. Is this normal?
I can't pretend I understand this stuff but we seem to be building the default font from this .bin file using writepixel. Why is this?
Same code is run for OGL of course.
However, I've noticed when using setgraphicsdriver glmax2ddriver() the code still runs through the DX7 enumerator.
I'm not sure how much it matters but a bit curious.
<edit>
Hmmm
When an image is loaded it creates a TImage but also a TPixmap. When Drawimage it seems to create a staticpixmap, convert each pixel, get a byte ptr to each pixel and paste it into the imageframe before displaying. Is this normal?