Basically I want to use Floyds routine to make one item look at another item but with tweening.
Here is the new code. How can I make it work with atan2 to make something point at something else? I tried but get negative spinning again.
Here is the new code. How can I make it work with atan2 to make something point at something else? I tried but get negative spinning again.
Angle = Atan2( y2 - y1 , x2-x1 ) + 90 If Angle<360 Angle:+360 if Angle>360 Angle:-360 'NOTE: I assume something is wrong with how I generate Angle... it somehow breaks floyd's code below despite being in the range. ' Assumes p1 and p2 are in the range [0,360) and t is in [0,1]. Function TweenAngle#( p1# , p2# , t# ) Local angle# = p1 + t * (p2 - p1) If p1 <= p2 Then Return angle angle :+ t * 360.0 If angle < 360.0 Return angle Else Return angle - 360.0 End If End Function