Spinning our wheels?

Miscellaneous Forums/General Discussion/Spinning our wheels?

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Okay, well...

Seeing as in my methodology cerebral-flow-chart for making a game goes, I start by making a level editor toolset, so I can make the levels for the game much quicker and easier. Now if that toolset is of marketable value and maybe used by another programmer to make something useful, then why not go for it? I 'do' intend to finish the projects I start, but time constraints mean there's a helluva long wait between toolset-thingy release and game release.

Bseides, this is all academic for me as none of my output is actually marketable, but I can see where it comes from.