FPS min=114
FPS max=218
spriteMax=584
(at 800x600x32)
Windows XP sp 2 - AthlonXP 1600+ - 384Mb - Geforce 4200 ti
Stupid question: How do you achive the 'wave' fx on the image? Is it a mesh deformed?
FPS max=218
spriteMax=584
(at 800x600x32)
Windows XP sp 2 - AthlonXP 1600+ - 384Mb - Geforce 4200 ti
Stupid question: How do you achive the 'wave' fx on the image? Is it a mesh deformed?