OK, the truck moves correctly.
I'm very stuck on making the trailer move realistically forward and backward.
Would really appreciate a helping hand here.
The truck.png is a square 21x21, the trailer.png is a rectangle 21x62.
I'm very stuck on making the trailer move realistically forward and backward.
Would really appreciate a helping hand here.
The truck.png is a square 21x21, the trailer.png is a rectangle 21x62.
Graphics 800,600 Global truck = LoadImage("media/images/truck.png") MidHandleImage truck Global trailer = LoadImage("media/images/trailer.png") SetImageHandle trailer,10,1 Global truckx#=320, trucky#=240, truckangle#=0, trailerangle#=0, thrustdx#=0, thrustdy#=0 While Not KeyDown(key_escape) Cls SetRotation truckangle DrawImage truck,truckx,trucky SetRotation trailerangle DrawImage trailer,truckx,trucky+12 If KeyDown(KEY_LEFT) And KeyDown(key_up) truckangle:-1 trailerangle:+1 If KeyDown(KEY_RIGHT) And KeyDown(key_up) truckangle:+1 trailerangle:-1 If KeyDown(KEY_LEFT) And KeyDown(key_down) truckangle:+1 trailerangle:-1 If KeyDown(KEY_RIGHT) And KeyDown(key_down) truckangle:-1 trailerangle:+1 If KeyDown(key_up) tdx#=Cos( truckangle-90 ) * 0.03 tdy#=Sin( truckangle-90 ) * 0.03 thrustdx = thrustdx + tdx thrustdy = thrustdy + tdy EndIf If KeyDown(key_down) tdx#=Cos( truckangle-90 ) * 0.03 tdy#=Sin( truckangle-90 ) * 0.03 thrustdx = thrustdx - tdx thrustdy = thrustdy - tdy EndIf truckx:+thrustdx trucky:+thrustdy thrustdx:*0.955 thrustdy:*0.955 If truckx>GraphicsWidth()+14 truckx=-14 'bounds check If truckx<-14 truckx=GraphicsWidth()+14 If trucky>GraphicsHeight()+14 trucky=-14 If trucky<-14 trucky=GraphicsHeight()+14 FlushMem Flip Wend