Blitz crashes with high CreateTimer value

Blitz3D Forums/Blitz3D Bug Reports/Blitz crashes with high CreateTimer value

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

I've always been curious about this.

The Blitz help file says:-

frameTimer=CreateTimer(60)
WaitTimer(frameTimer) ; Pause until the timer reaches 60

- from which I took it that WaitTimer counts to 60 ms, then executes.

Whereas you're saying that it will execute after 1000/60 which is after/each 16.6 ms.

So who is right?