No, because when I bought the product it was explicitly stated that all updates would be free.
Besides, hasn't the DX7Test dll already proven that we can apply DXTC ourselves?
Face it: Blitz3d is old.
Is the Quake 2 engine going to reappear with DirectX 10 and pixelshaders all over the place?
NO.
I would definietly not pay for an update to B3d that costs as much as the language itself. I would rather be paying for Blitz3d 2, because then I could be sure that it would work without any bugs from such a massive transition as is being blindly proposed.
DX9 support isnt' just getting it to render with DX9, anyway!
They also have to add all the new features of DX9 into Blitz3d's functions, and that takes a lot of time.
Besides, hasn't the DX7Test dll already proven that we can apply DXTC ourselves?
Face it: Blitz3d is old.
Is the Quake 2 engine going to reappear with DirectX 10 and pixelshaders all over the place?
NO.
I would definietly not pay for an update to B3d that costs as much as the language itself. I would rather be paying for Blitz3d 2, because then I could be sure that it would work without any bugs from such a massive transition as is being blindly proposed.
DX9 support isnt' just getting it to render with DX9, anyway!
They also have to add all the new features of DX9 into Blitz3d's functions, and that takes a lot of time.