cube movement... smooth movements..

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The flying cube was purely to demonstrate multiple processes at the same time, all triggered by the same timer.

Lowering the timer amount means less fps, so logically things become course.

It may look bumpy because of the *8 in the x,y coordinates. If you want smooth steps over the same distance you simply gotta have more than 5 steps.. try:
If repeatwalks<=32

and change all the the *8 into *1 (better comment the grid out!)