uh.. make a new timer? CTRLtimer=CreateTimer(30) for all the menus, buttons etc.
Tho you could just as well put all that control stuff in the game AI loop since that's also 30fps.. You shouldn't see those 'loops' as restricted area orso, it's just the place to update your game thingies at 30fps. That could include anything, *even* the screenupdates, if you would settle for 30fps. Usually you want more fps so 60fps would do.
Btw, you could as well do 60fps for evreything, AI and GFX ..
Really, try to make some GUI app orso, doesn't even have to be that special, but after a week of GUI'ing you'll completely understand events and timers!
Tho you could just as well put all that control stuff in the game AI loop since that's also 30fps.. You shouldn't see those 'loops' as restricted area orso, it's just the place to update your game thingies at 30fps. That could include anything, *even* the screenupdates, if you would settle for 30fps. Usually you want more fps so 60fps would do.
Btw, you could as well do 60fps for evreything, AI and GFX ..
Really, try to make some GUI app orso, doesn't even have to be that special, but after a week of GUI'ing you'll completely understand events and timers!