Hey, Lets Try Something - Everyone Publish!!!

Miscellaneous Forums/General Discussion/Hey, Lets Try Something - Everyone Publish!!!

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yes... ok, maybe 69% complete... the screenshots you are viewing are primarily from the testing of the submarine control and 'dynamics logic'...
not the final texturing and skinning of the final models... a lot of that is in flux, and liable to change...
the whole process is a lil lenghty, and unnecessary for the immediate work i was focused on (water, bow wakes, diving, sub control, that stuff)...

the models are being refined, but heck, i've got cds of the final game in 3DRAD, with all the models textures and
such... and could use them here as well... and i may have to... i'm gonna need to put this on the market in a hurry...

here... take a look at these from teh RAD version that almost got released...
they look a lil different from what you saw in the lil demos, don't they...




(just pretend that that Russian sub isn't in the picture, could ya :) i was playing around when i captured that :) )

the models have been done, and redone a couple of times... the code is a translation over to Blitz from 3DRAD, of which much of the logic has already been done...

all that's left is crewmen texturing and animations and the interior of the subschool at New London...
oh yeah, and some skinning for the Japanese fleet...

i'm working on this stuff now as i type... but most of the game logic is complete... enemy ai, player interaction...

one key thing missing in the Blitz translation is multiplayer... and that may have to await the next version...

oh yeah.... music... i don't have a good music score or theme... almost forgot that...


but i wouldn't even try to rush this out in a week... i'd put together a few models and stuff and make a tourist sub adventure thing geared at the
general public... sort of an undersea tour of sorts... for a not so sub oriented audience...

--Mike