Hertz and Flip

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Hmm, so just call Graphics 800,600,32,-1 so it runs at the native Hz for that monitor and then Flip 1 means it VSync's with the refreshrate(Hz). Then a fixed logic loop to control the game speed. Means scrolling and animation won't be perfectly smooth, but pretty good. Oh well, I was just trying to figure out if I could reach my holy grail of choosing a 60Hz display and syncing the gamplay to it for perfectly smooth scrolling/animation like the old Amiga days. I bet this would for *most* people, just not everyone sigh ...

Thanks for the info Ian.