Played for a few hours today on Athlon 2700+ and Geforce6800GT with 1GB system Ram.
All in all I like it very much, the visuals and the music create a great atmosphere.
Movement does have a slight feeling of clunkiness to it, at one point I had to walk back a bit then jump forward to get up 2 steps which should have been easily negotiated.
I would say the movement/motion of the player through the 3D world has to be one area that needs further work.
It is strange when you go into a book shop and each book highlights with a red icon as you look at them, clicking on one to browse means they think you are trying to steal it!
Similarly in a tavern I accidentally clicked on an apple to find myself accosted by the local guard.
It has crashed once when exiting the game, though it didn't cause my PC to reboot so that's not a major problem.
I've only played DaggerFall before, and I must say this does have the same feel/atmosphere though on a much grander scale.
I would give it a score of 9/10 for atmosphere and 8/10 for gameplay...highly recommended!
All in all I like it very much, the visuals and the music create a great atmosphere.
Movement does have a slight feeling of clunkiness to it, at one point I had to walk back a bit then jump forward to get up 2 steps which should have been easily negotiated.
I would say the movement/motion of the player through the 3D world has to be one area that needs further work.
It is strange when you go into a book shop and each book highlights with a red icon as you look at them, clicking on one to browse means they think you are trying to steal it!
Similarly in a tavern I accidentally clicked on an apple to find myself accosted by the local guard.
It has crashed once when exiting the game, though it didn't cause my PC to reboot so that's not a major problem.
I've only played DaggerFall before, and I must say this does have the same feel/atmosphere though on a much grander scale.
I would give it a score of 9/10 for atmosphere and 8/10 for gameplay...highly recommended!