Yes it's a really big problem :( while mark don't open
the renderworld ..... The water is generated by Dx7 DLL
and the problem appear each time that object with alpha
texture appear front the water plan.
Whe are searching help about this, but nobody can help us :(
Mark don't reply to my email :/
There is no solutions because the plan is create by the DLL
the renderworld ..... The water is generated by Dx7 DLL
and the problem appear each time that object with alpha
texture appear front the water plan.
Whe are searching help about this, but nobody can help us :(
Mark don't reply to my email :/
There is no solutions because the plan is create by the DLL