UDP FPS

Blitz3D Forums/Blitz3D Beginners Area/UDP FPS

Ok, I have read the articles, very usefull, so thaks!
Anyway, jfk, I tried your
...
t=millisecs()
if t>t2
t2=t+200
,...send packet
endif

code, but with that, the machines VERY rarely actually received a packet. I have UDPTimeouts set to 0, but apparently I would need a higher number. Any sugestions on how high it should be?