Animated Sprite textures vs Alpha

Blitz3D Forums/Blitz3D Programming/Animated Sprite textures vs Alpha

Obvioulsy an animtexture would take up more memory.

Using alpha also has it's disadvantages ... you may get filrate issues ( slowdown ) if the decals are close to the camera and alot of alpha going on. Also, z-order will be disabled so you may get some unwanted clipping.

It would not be difficult to test both methods though.

Stevie