Obvioulsy an animtexture would take up more memory.
Using alpha also has it's disadvantages ... you may get filrate issues ( slowdown ) if the decals are close to the camera and alot of alpha going on. Also, z-order will be disabled so you may get some unwanted clipping.
It would not be difficult to test both methods though.
Stevie
Using alpha also has it's disadvantages ... you may get filrate issues ( slowdown ) if the decals are close to the camera and alot of alpha going on. Also, z-order will be disabled so you may get some unwanted clipping.
It would not be difficult to test both methods though.
Stevie