there are plenty, and working well, d-grafix :
cal3d
md5
*.x
I've tested em to work greately
but also non bone based ones, but vertex animation, like md3, md2.Work well. md even with an importer.
even when a new version does not work with certain plugin version, u can have several blender versions isntalled, and expot with blender 2.36 or 37a(very good version) ...My fav , actually is now 2.41 ;)
There's effort on course of collada format. And many others.
the x one , u can import into Ultimate Unwrap (with knowing several important tricks, a bit hard to guess) and export from there to blitz3d. For 2.41, though, you'd better go to Ben omari's blender site, and download the one for 2.41, and most important, read the doc in the site.
That if u want to export bones and wights. If not, u can use md2 for characters, and any static mesh for the props, etc.
cal3d
md5
*.x
I've tested em to work greately
but also non bone based ones, but vertex animation, like md3, md2.Work well. md even with an importer.
even when a new version does not work with certain plugin version, u can have several blender versions isntalled, and expot with blender 2.36 or 37a(very good version) ...My fav , actually is now 2.41 ;)
There's effort on course of collada format. And many others.
the x one , u can import into Ultimate Unwrap (with knowing several important tricks, a bit hard to guess) and export from there to blitz3d. For 2.41, though, you'd better go to Ben omari's blender site, and download the one for 2.41, and most important, read the doc in the site.
That if u want to export bones and wights. If not, u can use md2 for characters, and any static mesh for the props, etc.