patience...
you didn't even post the mesh...
3d needs, most of all...patience. ;)
oh and...Blender needs a LOT of it.
(I'm user of both, but I rather prefer to model with wings and animate with blender)
well...
Wings 's been my professional work tool for years. I'm well paid for what I do(game art). And I do faster than my mates with max.
that doesnt means wings is faster at modelling...necesarily ;)
what is more, I am almost sure that this mesh is pretty fast to fix.(or better, just export/import correctly)
To me wings3d is the fastest and more flexible modeler.
but a minimal knowledge fo the dos and donts is needed with any tool, wether it's maya, max, blender or wings.
Anyway, at start all is a huge world. I can remember.(I started in 1994, maybe before)
you didn't even post the mesh...
3d needs, most of all...patience. ;)
oh and...Blender needs a LOT of it.
(I'm user of both, but I rather prefer to model with wings and animate with blender)
well...
Wings 's been my professional work tool for years. I'm well paid for what I do(game art). And I do faster than my mates with max.
that doesnt means wings is faster at modelling...necesarily ;)
what is more, I am almost sure that this mesh is pretty fast to fix.(or better, just export/import correctly)
To me wings3d is the fastest and more flexible modeler.
but a minimal knowledge fo the dos and donts is needed with any tool, wether it's maya, max, blender or wings.
Anyway, at start all is a huge world. I can remember.(I started in 1994, maybe before)